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Eternal card game forge guide
Eternal card game forge guide













What about if you can't select justice? This sometimes happens. Argenport(Justice/Shadow) will be best for this. Plunder and pledge will probably be your best choices for this. Usually you'll only have choices of this from limited types of units, these are best as they do 2 things. This means you simply outlast the AI until they run out of cards without you running out first. *It can often come down to a war of attrition in this. Usually it's best to get units with draw capabilities. You don't want to mill yourself to a loss. Limited draw-you have 40 cards in this format. Hooru(Justice/Primal) tends to be best at this. You should seek out those that only cost 1 or 2 power. Believe me, the AI will fall for them in most situations. Fast spells that augment the attack/defense of your units. "Aggro" type units such as a 4/1 tend to die fast as the AI usually has answers to them or will simply "chump block" them to death.Ī few "trick" augment spells. These are units with deadly or with more defense than attack power. That sounds hard to get, right? Not so in Forge. Believe this or not, but most relic weapons are good quality in this format. Rakano is best at thisĢ quality relic weapons. Reason being it gets hard to have units to put those weapons on. It can be harder than it sounds as Forge, now, has some really low powered flyers offered. All but anything with Fire or Primal are best with this. What should you seek to grab from the cards offered?Ī couple of life gain types. You can offset Forge losses by this increased MMR by going to Gauntlet and losing there instead. The trick is to play through at least two matches vs the AI and just accept your lumps.

eternal card game forge guide

I had no chance." It's a feature of the game and works the same way in Gauntlet Masters. However, once you reach "Masters" it will get progressively harder to the point you wonder "How can I beat this. If you're just starting, you can probably win 7 easily. The level of the AI depends on how much you've played the format. I think I still have a screenshot somewhere for those who doubt the 2 and 2. Some have only 1 rare, some 2 and some legends and SOME, very rare, will give you 2 legends and 2 rares. Most of your cards will be common and uncommon with rares and legends more varied. 15 cards are automatically given to you as power, with 4 x the Seat of your two factions. In Forge you select 25 cards(almost 2 packs worth) for your deck. That does not mean it's the strongest faction in Eternal, just forge. It is also the better mixed of the factions in regards to Forge. You have far more answers to problems with Justice. It has shifted several times with all taking their turns at the top. For example, Hooru(Justice/Primal) was the best when this game started. As to Justice's "companion faction" all 4 are very strong with the best changing every set. In Forge, you MUST pick from 2 factions BUT you can wait til turn 6 to pick your second one. The first and most important advice I can give is to try to get Justice as one of the 2 factions you get. You can play at your leisure, fully reading a card you don't know and how it works.

  • For a new player, there is no timer on you.
  • eternal card game forge guide

    Draft's terrible MMR makes this even worse as bronze can expect to play someone as high as Masters at times. But for a new player it's like throwing them in the deep end of a pool and expect them to learn to swim or drown. With my and others advice you can easily win 5 matches per as a new player. Before you dare draft, you must know what to get and how things work. No problems with rope timers,etc.įor a new player it is a better teacher than draft.

    eternal card game forge guide

    Forge is a format that has the following advantages:















    Eternal card game forge guide